# Appendix A - Bibliography/Websiteography

## Books

\[Rules00] Guy Kawasaki, Michelle Moreno, and Gary Kawasaki. 2000. HarperBusiness. Rules for Revolutionaries: The Capitalist Manifesto for Creating and Marketing New Products and Services.

\[RDev96] Steve McConnell. 1996. Microsoft Press. Redmond, Wash. Rapid Development: Taming Wild Software Schedules.

\[CodeC93] Steve McConnell. 1993. Microsoft Press. Redmond, Wash. Code Complete.

\[XP99] Kent Beck. 1999. 0201616416. Addison-Wesley. Extreme Programming Explained: Embrace Change.

\[PlanXP00] Kent Beck and Martin Fowler. 2000. 0201710919. Addison-Wesley. Planning Extreme Programming.

\[Prag99] Andrew Hunt, David Thomas, and Ward Cunningham. 1999. 020161622X. Addison-Wesley. The Pragmatic Programmer: From Journeyman to Master.

\[Stronger] Friedrich Nietzsche. 1889. Twilight of the Idols, "Maxims and Arrows", section 8..

## Web Sites

\[PGSite] Paul Graham. 2002. Articles on his website: <http://www.paulgraham.com/articles.html>. All of them, but especially "Beating the Averages".

\[Hacker] Eric S. Raymond. 2003. How to Become a Hacker. <http://www.catb.org/~esr/faqs/hacker-howto.html>.

\[HackDict] Eric S. Raymond. 2003. The New Hacker Dictionary. <http://catb.org/esr/jargon/jargon.html>.

\[ExpCS] Edsger W. Dijkstra. 1986. How Experimental is Computing Science?. <http://www.cs.utexas.edu/users/EWD/ewd09xx/EWD988a.PDF>.

\[Knife] Edsger W. Dijkstra. 1984. On a Cultural Gap. <http://www.cs.utexas.edu/users/EWD/ewd09xx/EWD913.PDF>.

Next [History](https://braydie.gitbook.io/how-to-be-a-programmer/jp/6-history)
